Grow a Garden 2 Mutations

Every confirmed mutation multiplier, what triggers it, and how to farm mutations efficiently. The biggest change from GAG1: mutations are mutually exclusive.

Critical GAG2 vs GAG1 difference: Mutations are mutually exclusive — only one applies per crop at a time. You can no longer stack mutations. The highest confirmed multiplier is Bloodlit at ×80.

Confirmed Multipliers

MutationMultiplierRarityHow to get
Aurora×1.5MythicAurora Borealis night weather event
Bloodlit×80 (unconfirmed)LegendaryBlood Moon event (every 4h Lunar Glow variation)
Electric×25 (Beebom 2026)LegendaryThunderstorm weather (rare)
Frozen×3 (Beebom 2026)EpicFrost event — crop must already be Wet
Rainbow×10 (Beebom 2026)EpicRainbow Seed trigger / natural 0.1%
StarstruckTBAEpicUnknown event
Gold×10RareGold Seed trigger / natural 1% / Dragonfly pet

Weather-Triggered Mutations

These weather events trigger base mutations. The high-value ones (Aurora, Electric, Frozen, Bloodlit) come from chaining a base weather state with a follow-up event.

WeatherTriggered MutationMultiplier
Aurora BorealisAurora×1.5
RainWet×2
ThunderstormWet → Electric×2 → ×25 (Beebom 2026)
FrostChilled → Frozen×2 → ×3 (Beebom 2026)
Blood MoonBloodlit×80
Lunar GlowMoonlit×2
SandstormSandy×3
TornadoTwisted×5
Tropical RainDrenched×5
Acid RainAcidic×12
Oil RainOil×15

Base Weather Mutations (GAG1→GAG2)

These base mutations exist in GAG1 and are being verified for GAG2. Some (Wet, Moonlit, Sandy) are confirmed; others are community-estimated.

TriggerMutationMultiplier
Rain / Thunderstorm / SprinklersWet×2
Frost / Polar Bear PetChilled×2
Lunar Glow (hourly at night)Moonlit×2
Bee Swarm / Bee PetPollinated×3
SandstormSandy×3
Blood MoonBloodlit×4 (GAG1; GAG2 = ×80)
TornadoTwisted×5
Tropical RainDrenched×5
Acid RainAcidic×12
Oil Rain / Pet TraitOil×15

Mutation Farming Strategy

PhaseTarget MutationMethod
EarlyGold (×10)Mass plant for 1% natural chance
MidFrozen (×3)Frost weather + pre-soak crops (Wet)
LateElectric (×25)Wait for Thunderstorm event
EndgameBloodlit (×80)Time your harvest for Blood Moon (every 4h)

Value Formula

Crop Value = BaseFormula(weight) × Mutation_Mult × (1 + FriendBoost%) × Quantity

Try it yourself with the profit calculator, and see the full weather breakdown on the weather page.