Grow a Garden 2 Pets

Every pet, its rarity, cost, and ability. Unlike GAG1, pets spawn randomly on the map rather than in a dedicated shop — and Legendary+ spawns trigger a server-wide alert.

Support / Buff Pets

PetRarityCostAbility
DeerCommon~10K+10% plant growth speed
FrogCommon~10KIncreases mutation chance
OwlLegendaryNight vision + rare spawn alerts
Golden DragonflyLegendary~3MDoubles Gold mutation proc rate

Defensive Pets

PetRarityAbility
BeeRareAttacks thieves, triggers Pollinated mutation
GnomeRareScares away thieves
Venus DragonflyRareAggressive defensive pet

Legendary Pets (Server Alert on Spawn)

PetRarityServer BroadcastSpeculated Use
Space DragonLegendaryYesHighest value
Moon TigerLegendaryYesStrong ability

Spawn Mechanics

  • Pets spawn randomly across the game map
  • Higher rarity = rarer but more powerful
  • Big version pets cost double with enhanced abilities
  • Legendary+ spawns broadcast with a server-wide message

Pet Investment Strategy

PhaseRecommended PetUse
EarlyDeer (10K)Speed up early growth
MidBeeGarden defense
LateOwlRare spawn tracking
EndgameGolden DragonflyMaximize Gold mutation output