Grow a Garden 2 Calculator

Quick, free, browser-side profit calculator for Grow a Garden 2. Adjust the inputs below — the result updates instantly.

Estimated sell value

13,000 Sheckles

Formula

BaseFormula(1kg) × 1 × (1 + 0%) × 1

Compatible estimate: base value curve × one mutation multiplier × friend boost × quantity.

Obsidian source note: per-crop curves may use a power fit (coefficient × weight^exp, exp 2.0-3.4) or a quadratic fit. This browser calculator keeps the current community weight² model for consistent instant estimates while flagging unverified curve data.

Grow a Garden 2 Calculator — FAQ
How accurate is this calculator?

It uses the community-verified Grow a Garden 2 formula: Base Value × Weight² × Mutation × Friend Boost × Quantity. Values are community-estimated and actual results may vary slightly due to server-side rounding and per-crop curve differences (exponent 2.0–3.4).

Can I stack mutations?

No. Unlike the original Grow a Garden, mutations in Grow a Garden 2 are mutually exclusive — only one mutation applies per crop. The calculator reflects this: pick the single mutation on your harvest.

Core Formula (Estimate)

Sell Value = BaseFormula(weight) × Mutation_Mult × (1 + FriendBoost%) × Quantity

BaseFormula (Per-Crop)

Two possible curve types:

Power fit:     coeff × weight^exp
Quadratic fit: a·w² + b·w + c

Where exp ranges from 2.0 to ~3.4 depending on the crop.

Mutation Multipliers

| Mutation | × | |:--------:|:-:| | None | 1 | | Gold | 10 | | Rainbow | 30 | | Frozen | 40 | | Electric | 70 | | Bloodlit | 80 |

Critical: Mutations are mutually exclusive (only one per crop) in GAG2.

Friend Boost

  • Formula: (1 + FriendBoost%)
  • Each online friend adds a flat % bonus to sell price

Bargain Bonus

  • Some sources claim a ×1.08 Bargain bonus at final sell stage
  • This bonus remains an estimate until it is reconfirmed in game

Required Data for a Calculator

To build the most accurate GAG2 calculator, we need per-crop:

{
  name: string,
  rarity: "Common"|"Uncommon"|"Rare"|"Epic"|"Legendary"|"Mythic"|"Super",
  base_value_1kg: number,
  curve_exp: number (2.0–3.4),
  single_harvest: boolean,
  seed_cost: number,
  growth_time: number (minutes/unknown),
  mutation_proc_chance: number (%)
}